The Art of Joshua Balcaceres

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StarWars 1313

I was a Lead Artist in this game. I was responsible for delivering blockouts, lighting and final composition of levels.

Responsible for Object Count, Vistas, and optimization for the game in both PC and Console.

Recommended tools for the Art Director and served as a bridge between Singapore ILM and ILM San Francisco.

Trained the team and gave demos of new tools including Substance Designer.

Role
Lead Artist
For
LucasArts

Use Mouse-Wheel or Bottom Bar for Navigation. Joshua Balcaceres 2019. Works used with permission for portfolio purposes and all work is property of their respective owners.

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StarWars 1313
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