The Art of Joshua Balcaceres

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I was an Environment Artist for this project.

My duties were to create and help the Senior Environments, Leads, and Art Director in conveying the epic locations needed for our game.

My responsibilities were shaders, level creation, asset creation, pipeline implementing, lighting, texturing and Multiplayer Maps.

For
Spark Unlimited
Type
Shader, Pipeline, Lighting, texturing, High Res Modeling, Multiplayer Maps.

Use Mouse-Wheel or Bottom Bar for Navigation. Joshua Balcaceres 2019. Works used with permission for portfolio purposes and all work is property of their respective owners.

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