LEGENDARY

Description

I was an Environment Artist for this project.

My duties were to create and help the Senior Environments, Leads, and Art Director in conveying the epic locations needed for our game.

My responsibilities were shaders, level creation, asset creation, pipeline implementing, lighting, texturing and Multiplayer Maps.

For

Spark Unlimited

Type

Shader, Pipeline, Lighting, texturing, High Res Modeling, Multiplayer Maps.